O

OGRE 1.4.0

Steve Streeting – Open Source
out of 3 votes

OGRE: A Powerful Game Design Toolkit for Ambitious Developers

Minh Ong

Steve Streeting's OGRE is a robust graphics rendering engine that empowers game developers to create stunning visuals with flexibility and ease.
2025 Editor's Rating
EXCELLENT User Rating

OGRE, developed by Steve Streeting, is a powerful and flexible open-source rendering engine designed for creating stunning 3D applications and games. This rendering engine provides developers with a comprehensive set of tools and features to bring their virtual worlds to life with high-quality graphics and realistic simulations.

One of the key features of OGRE is its cross-platform support, allowing developers to build and deploy their applications on various operating systems, including Windows, macOS, Linux, iOS, and Android. This versatility makes OGRE a popular choice among developers working on projects for different platforms.

With OGRE, developers have access to a wide range of rendering techniques, including advanced lighting and shadowing effects, particle systems, and post-processing effects. These capabilities enable developers to create visually stunning environments and effects that enhance the overall immersion and realism of their applications.

Furthermore, OGRE comes with a flexible plugin system that allows developers to extend the engine's functionality to suit their specific needs. Whether it's adding new graphics techniques, integrating with third-party libraries, or optimizing performance, developers can customize OGRE to meet the requirements of their projects.

In addition to its rendering capabilities, OGRE also provides support for various input devices, sound systems, and networking protocols, making it a comprehensive solution for building interactive 3D applications and games. Developers can leverage these features to create engaging and interactive experiences for their users.

OGRE is a versatile and powerful rendering engine that offers developers the tools they need to bring their creative vision to life in the world of 3D graphics. With its cross-platform support, advanced rendering techniques, and extensible architecture, OGRE is a valuable asset for developers looking to create visually compelling applications and games.

Overview

OGRE is a Open Source software in the category Audio & Multimedia developed by Steve Streeting.

The latest version of OGRE is 1.4.0, released on 02/18/2008. It was initially added to our database on 08/24/2007.

OGRE runs on the following operating systems: Windows.

Users of OGRE gave it a rating of 5 out of 5 stars.

Pros

  • Advanced graphics rendering engine with support for high-level shading languages
  • Cross-platform compatibility for Windows, macOS, Linux, and mobile platforms
  • Flexible plugin system allows for easy customization and extension
  • Comprehensive documentation and active community support
  • Suitable for both small indie projects and large AAA game development

Cons

  • Steep learning curve for beginners due to the complexity of the engine
  • Lack of extensive built-in features compared to some commercial engines
  • Performance limitations on certain platforms, especially mobile devices

FAQ

What is OGRE?

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible, and extensible open-source 3D graphics rendering engine for real-time applications.

Who created OGRE?

OGRE was created by Steve Streeting, who started the project in November 1999.

In which programming languages can OGRE be used?

OGRE is written in C++, but it has official bindings for .Net, Python, Java, Lua, and Ruby. Unofficial bindings also exist for other languages.

What platforms does OGRE support?

OGRE can be built on Windows, Linux, macOS, iOS, Android, and many other platforms that support C++. It can use OpenGL or Direct3D as its rendering API.

Is OGRE suitable for game development?

Yes, OGRE can be used as the rendering engine for games. It has been used to create commercial games such as Torchlight and Guild Wars 2.

Is OGRE difficult to learn?

OGRE has a steep learning curve for beginners due to its complexity. However, the documentation is extensive and there are many tutorials and examples available.

Can OGRE be used for non-gaming applications?

Yes, OGRE is a versatile graphics engine that can be used for a wide range of applications, including scientific visualization, virtual reality simulations, and architectural walkthroughs.

Is OGRE free to use?

Yes, OGRE is released under the MIT License, which means that it is free to use, modify and distribute, even in commercial projects.

Does OGRE support physics simulation?

OGRE itself does not provide physics simulation, but it can be integrated with physics engines such as Bullet and PhysX.

Is OGRE still being actively developed?

Yes, OGRE is still being actively developed by a team of volunteers. The latest stable release is version 1.12.13, which was released in May 2021. A new major version (2.3) is currently in development.


Minh Ong

Minh Ong

I'm Minh, a software engineer and author with a passion for exploring and writing about the latest in software and technology. With my experience in software development and a specialization in software updates and content creation, I bring a deep understanding of the tech landscape to my reviews and articles. My focus is on providing you with comprehensive insights into general software topics and the latest industry news.

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